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×Springfield, Massachusetts
In this course, students learn advanced rigging and animation techniques in accordance with current production methodologies used in the film and game industries. Through the development of these advanced technical skills, students will be able to create dynamic animated content for a variety of disciplines including games and film. Students will learn how to make biped and quadruped rigs using forward and inverse kinematics, and how to efficiently animate models using the rigs they create
Units: 3.0