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×Charlotte, North Carolina
An introduction to the fundamentals of implementing interactive systems, with a focus on human-centered design. Topics include: architecture of interaction applications, event handling, direct vs. indirect GUI programming, 2D graphics programming, layout, design patterns, and design critique. Students learn the fundamental theory of the Model-View Controller Architecture and apply it to building a complete standalone application. Outcomes include the creation of a full application with multiple different views that communicate with a single model, as well as experience working with GUI programming and implementing common interaction design patterns such as direct manipulation and drag and drop.
Units: 3.0